UPSB v3
Battlezone / Slots Test Round
v2
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Date: Fri, Nov 14 2008 02:58:14
Ok so I see people are interested so lets have a test round.
Round Rules:
Slots: 34-T1
Rotations: 5.5
Current Leaderboard:
Anemia: 6 points
Frip: 4.5 points
yoonkwun: 4.5 points
sangara: 4 points
nateiskewl: 4 points -
Date: Fri, Nov 14 2008 03:03:36
so... we just.. post a vid?
isnt it sort of unfair because those who go later can just copy the others -
Date: Fri, Nov 14 2008 03:04:59QUOTE (Shadowserpant @ Nov 13 2008, 07:03 PM) <{POST_SNAPBACK}>so... we just.. post a vid?
isnt it sort of unfair because those who go later can just copy the others
hrm interesting, would you rather everyone pm the vids to me and then at the end of the 3 days I post them or something? -
Date: Fri, Nov 14 2008 03:05:59
idk...
i kinda like the no hassle no obligation style of it
but then it's kinda like the price is right where you're screwed if you go first xD -
Date: Fri, Nov 14 2008 03:09:30
Well let's try out just posting vids then, I mean there's only a certain number of tricks you could possibly do, but then again that's why we're doing a test run, I think we should try it by posting first, I'll upload mine now.
So Shadow Rev 1.5 12-12 -> Shadow Rev 1.5 12-34. 4 points w00t! -
Date: Fri, Nov 14 2008 03:14:48
http://www.youtube.com/watch?v=KT7D6eSGl24
Inverse Sonic Reverse 12-13 ~> Reverse Shadow 13-23 1.5 -> Shadow Reverse 23-34 1.5
4.5 points -
Date: Fri, Nov 14 2008 03:15:13
where's the sonics category?
LOL yoonkwun it says 12 to 34 -
Date: Fri, Nov 14 2008 03:18:20QUOTE (Shadowserpant @ Nov 13 2008, 07:15 PM) <{POST_SNAPBACK}>where's the sonics category?
LOL yoonkwun it says 12 to 34
I put sonics in the fundamentals -
Date: Fri, Nov 14 2008 03:28:05
http://www.youtube.com/watch?v=ZE8thfIJ0hY
I know my baks a horrible, but is this ok?
6pts, right? -
Date: Fri, Nov 14 2008 03:29:21QUOTE (Anemia @ Nov 13 2008, 08:28 PM) <{POST_SNAPBACK}>
I know my baks a horrible, but is this ok?
There you go. Don't put in the whole link..just the Video ID.
Mine will come soon. -
Date: Fri, Nov 14 2008 03:31:29
@Anemia was that Bak 12-123 -> Midbak 123-34 -> Pinkybak? if so then yes 6 points
please provide a breakdown with videos, forgot to mention that -
Date: Fri, Nov 14 2008 03:32:56
Yes, that's what it was, sorry
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Date: Fri, Nov 14 2008 03:34:33QUOTE (Anemia @ Nov 13 2008, 10:28 PM) <{POST_SNAPBACK}>
That's 3.5 revolutions. -
Date: Fri, Nov 14 2008 03:35:51QUOTE (yoonkwun @ Nov 13 2008, 07:34 PM) <{POST_SNAPBACK}>That's 3.5 revolutions.
thats what I thought at first but it's actually 3@yoonkwun that doesn't look like inverse shadow to me...
did you mean Shadow Reverse 13-23 -> Shadow Reverse 23-34, because that doesn't start in 12 -
Date: Fri, Nov 14 2008 03:39:31QUOTE (sangara @ Nov 13 2008, 10:35 PM) <{POST_SNAPBACK}>thats what I thought at first but it's actually 3
@yoonkwun that doesn't look like inverse shadow to me...
did you mean Shadow Reverse 13-23 -> Shadow Reverse 23-34, because that doesn't start in 12
if you look in the very beginning it starts at 12 -
Date: Fri, Nov 14 2008 03:40:42
Passing from bak>mid bak, is what completes my first bak. -
Date: Fri, Nov 14 2008 03:48:03
im very unsure about this
slo-moed
sonic 34-24 1.0 ~> pass(around) 24-12 0.5 ~ inverse sonic 1.5 12-12
ummm
well... sonic is 1 point
pass is 1 point
now the inverse shadow: because i didnt execute the inverse shadow by normal means, the minimal rotation would actually be 0.5, which would make the entire thing 2.0 revolutions
so, if that's worth 3 initially...
it has 1.0 extra spins, making it 4 points...
for a grand total of 6 points
uhm...
yeah idk i had trouble, im probably overestimating my points, just let me know -
Date: Fri, Nov 14 2008 03:50:56
I hate to correct you like this but it was to go from 12 to 34 not 34 to 12
But you're right on the points I would have calculated it the same. -
Date: Fri, Nov 14 2008 03:52:23
LOL im an idiot i just told yoonkwun that too xD
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Date: Fri, Nov 14 2008 03:54:10
Ok... I don't think Anemia's video should count because...it wasn't even close to smooth
More like this should be right:
That's how it should look in my opinion.. -
Date: Fri, Nov 14 2008 03:56:25
but he did the tricks, what's the fuss about?
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Date: Fri, Nov 14 2008 04:00:03
I'm just saying... IDon't really care lol.
Here's mine:
Shadow 2.0 12-34 -> Pinkyaround 34-34
7 points. -
Date: Fri, Nov 14 2008 04:03:43
i dont consider that a pinkyaround...
i always thought that was a devils shadow 34-34
is that what you meant by it* sangara oO?
*edit -
Date: Fri, Nov 14 2008 04:09:40
Yea the pinkyaround I was talking about was this one, where you like have to turn your hand http://www.upsb.info/wiki/index.php/Pinkyaround#Pinkyaround that's why I made it worth so much
Hrm ok so Frip your Shadow Reverse 2.0 would be worth 2.5 points, but then the trick at the end hrm not sure how many points to give 2 I guess so that gives you 4.5 points. -
Date: Fri, Nov 14 2008 04:12:07
yeah but...
gah idk
i imagine it differently
in a pretty insane way
well alright w/e -
Date: Fri, Nov 14 2008 04:19:16
Ok so this is working a lot better than I thought it would, what do you guys think so far?
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Date: Fri, Nov 14 2008 04:22:36
Um. Pinkyaround is what I did..
Pinkyaround has a Devil's Shadow 34-34 push.
Anyways...you need to rethink the rules. Take out Backhand Tracer (It has 0 Revolutions.. -> 3 free points) And half the point for Pinkyaround. Or something along those lines.
^- Example.
Backhand Tracer -> Pinkyaround -> Pinkybak -> Pinkyaround...
15 or so points..
But it's a good game for beginners to come up with combos. (Not just beginners ! ) -
Date: Fri, Nov 14 2008 04:27:40
Eh yea I just kinda threw in Backhand Tracer because I figured no one would actually used it, but you also notice that I put in non-FL in the pinkbak section so in order to get said 5 points you actually have to do the non-FL version.
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Date: Fri, Nov 14 2008 04:29:10QUOTE (sangara @ Nov 13 2008, 09:27 PM) <{POST_SNAPBACK}>Eh yea I just kinda threw in Backhand Tracer because I figured no one would actually used it, but you also notice that I put in non-FL in the pinkbak section so in order to get said 5 points you actually have to do the non-FL version.
Um. That was non fingerless
Devil's Shadow push,
Anyways, nice game, have fun with it! -
Date: Fri, Nov 14 2008 04:31:43QUOTE (Fripâ„¢ @ Nov 13 2008, 08:29 PM) <{POST_SNAPBACK}>Um. That was non fingerless
Devil's Shadow push,
Anyways, nice game, have fun with it!
Devil's Shadow push? you're just interrupting a Devil's Shadow with an FL Pinkyaround. sigh -
Date: Fri, Nov 14 2008 04:40:21
Shadow 12-34 -> Shadow 34-34 -
Date: Fri, Nov 14 2008 04:51:02QUOTE (sangara @ Nov 13 2008, 09:31 PM) <{POST_SNAPBACK}>Devil's Shadow push? you're just interrupting a Devil's Shadow with an FL Pinkyaround. sigh
lol have fun with the game. Nobody will try to be a smartass about how you do your pinkyarounds in a clipbatttle.
Just wait until taichi shows up he'll lecture you and if he doesn't show up then I don't care either lol. -
Date: Fri, Nov 14 2008 06:05:52
ehhh sorry Sangara...but i agree with Frip on this one....a game that gives harder combos less points just doesn't make sense...
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Date: Fri, Nov 14 2008 06:06:45
Well that's the reason we're giving this a test ride, because then we can find out how we can improve this game.
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Date: Fri, Nov 14 2008 06:08:14
when did frip say that oO
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Date: Fri, Nov 14 2008 17:07:20
Yea that's what I was wondering too...
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Date: Fri, Nov 14 2008 17:11:15
back hand tracer does count
the rotation is along another axis, its the "rolling motion"
i think its 1.0 rotation by slot moved
maybe execution should be taken into account
for instance
(points) * execution = final value, where execution is between 0.0 and 1.0 (this is like diving)
or
points + execution = final value, (this is like gymnastics) -
Date: Fri, Nov 14 2008 17:17:39
I figured that it was a rolling motion but as soon as I put it up I realized that it would cause confusion I'll think about it, along with the other things you have pitched.
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Date: Fri, Nov 14 2008 21:16:14
Sorry, I have the most trouble with baks, this is just a test round, really doesn't matter
EDIT*
Yes, I think you should add a section for execution, like smoothness, or style.
but don't take points away, just add them. IMO it will make the game harder/more interesting -
Date: Fri, Nov 14 2008 23:42:21
Ok I'm going to start up another test round if anyone is interested, I'll keep the scores for lulz.
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Date: Sat, Nov 15 2008 06:53:05QUOTE (Shadowserpant @ Nov 14 2008, 01:08 AM) <{POST_SNAPBACK}>when did frip say that oOQUOTE (Fripâ„¢ @ Nov 13 2008, 10:54 PM) <{POST_SNAPBACK}>Ok... I don't think Anemia's video should count because...it wasn't even close to smooth
meh, perhaps more of a vague generalization of Frip's comments...but it seemed as though he was aiming in that direction