UPSB v3

Forum Games / Category 5 / 6Nimmt! - Replacement Sign-up

  1. Zombo
    Date: Sun, Feb 1 2009 07:42:46

    A very simple card game, should be fairly quick paced

    Rules: http://www.boardgamegeek.com/file/download/3558
    Cards: http://www.boardgamegeek.com/file/download/26600 (A * denotes one cattle head, i.e. one penalty point)

    Looking for 4-7 players.

    To make the game more tactical, we only using cards from 1 to X, where X = 10*Players + 4. This means no cards in the deck will be unused, so less guesswork.

    Players List

    - Pudels Kern
    - minche
    - WhiteFang
    - G.Lanz

  2. Pudels Kern
    Date: Sun, Feb 1 2009 11:47:16

    German games ftw
    /in

  3. minche
    Date: Sun, Feb 1 2009 14:12:38

    /in
    *goes to read rules*

  4. Zombo
    Date: Mon, Feb 2 2009 04:28:05

    need more ppl, c'mon,

    the rules are really simple!

  5. Zombo
    Date: Tue, Feb 3 2009 00:50:49

    still nobody?

    ... sad.gif

  6. WhiteFang
    Date: Tue, Feb 3 2009 11:05:36

    /in

  7. Zombo
    Date: Tue, Feb 3 2009 14:15:01

    one more plz

  8. G.lanz
    Date: Tue, Feb 3 2009 16:45:19

    i guess I'll play, but the website is down so I actually don't have any idea what I'm doing >.<

  9. Zombo
    Date: Tue, Feb 3 2009 21:24:49

    yea BGG is undergoing maintenance right now

  10. Zombo
    Date: Tue, Feb 3 2009 21:46:20

    Alright I'm gonna briefly summarize the rules

    Each player gets dealt 10 cards. There are also 4 cards on the table which represent the start of 4 rows.

    Each card is numbered 1 to 44. Each card also has a number of "cattle heads", represented by *:

    All Cards have at least 1 Cattle Head.
    Cards with values that end in "5" have 2 Cattle Heads.
    Cards with values that end in "0" have 3 Cattle Heads.
    Cards with values that are multiples of 11 have 5 Cattle heads.
    Card value "55" is both a multiple of 11 and ends in "5". It has 7 Cattle Heads.

    So for example the card 40 has *** cattle heads.

    Each turn, each player submits via PM one of their cards to me.

    I reveal the 4 cards, then I put the cards in the corresponding rows in ascending order of the 4 cards according to the following rules:

    Rule 1. : Ascending Numerical Order
    The card to be placed in a row must be greater than the last card already placed in the row.

    Rule 2. : Lowest Difference
    The value of a row is the numerical value of the last card in the row. If a card may be placed in more than one row (by Rule 1.), then compare its numerical value to the value of each eligible row. The row with the closest value gets the card.

    Example: (page 3)
    The last cards in the four rows are 12, 37, 43, and 58. Four players play the following cards: 14, 15, 44, and 61. The "14" card is lowest and so is placed first. By Rule 1, it can only be placed in the first row next to the "12". For the same reason, the "15" must be placed next to the "14". The "44", by Rule 1, may be placed at the end of rows 1, 2, or 3. However, because of Rule 2 it must be placed in the third row next to the "43". The "61" is then placed in the fourth row for the same reason.

    Furthermore, if a row already contains 5 cards, the player forced to place a 6th card in that card picks up the 5 cards in the row and put them in a pile in front of him. The 6th card becomes the new start of the row.

    Note that if a player plays a card with a number lower than any of the rows, the player DECIDES which row to take and places his card as the new start of that row.

    When all 10 rounds (10 cards) are played, we count the number of cattle heads each player has accumulated. Once a player reach 66 cattle heads or more, the game is over and the player with the LOWEST total wins.

  11. Zombo
    Date: Tue, Feb 3 2009 21:50:11

    This is now the replacement signups

  12. Zombo
    Date: Sat, Feb 7 2009 15:10:42

    im gonna need a replacement for whitefang...

  13. Zombo
    Date: Mon, Feb 9 2009 16:55:10

    need a replacement for G.Lanz