UPSB v3

Advanced Tricks / Backaround 1.5+

Multiple Backaround

  1. Mindsurgence
    Date: Sun, Nov 11 2007 03:47:02

    I Multiple Backarounds done mainly in two differnent ways; one with a Halftap Reverse spin position, and another with a Shadow Reverse spin position. Is either way 'better'? Or is just up to personal preference? Because i noticed that the Multiple Backaround record is done the Halftap Reverse way, and so is the record for Continuous Bak 1.5's. Does this mean that the Halftap Reverse way has a greater potential for more spins?

  2. sketching
    Date: Sun, Nov 11 2007 04:22:06

    Since most people who learn Backaround have their hand in a vertical position at the end of the trick, it makes sense to have the top spin portion of Backaround 1.5+ performed in that position. So... yeah, I'm guessing that the Fulltap Reverse version just makes more sense to the spinners.

    Plus, if you use the Fulltap Reverse position, the pen can spin on the circle made by index and thumb if it veers off track from the base knuckle and keep on spinning. It might be cheating, but it's easier.

  3. Mindsurgence
    Date: Sun, Nov 11 2007 09:01:30

    OK cool. Thanks a lot sketching.

  4. Xero
    Date: Fri, Jan 18 2008 03:21:07

    Where would the extra spin take place?
    How would we position the hand during those extra spins?

  5. Ste
    Date: Fri, Jan 18 2008 03:32:31

    QUOTE (Xero @ Jan 17 2008, 10:21 PM) <{POST_SNAPBACK}>
    Where would the extra spin take place?
    How would we position the hand during those extra spins?

    I think the extra spin should spin on the finger you are doing the bak on. I think the position should be the almost the same as the bak you do but you just lower your finger a little bit and it spin around more... I think...

  6. Xero
    Date: Fri, Jan 18 2008 03:38:37

    Let's just say it's a normal korean backaround 12-12,, where would I get that spin?
    Are there any vids?

  7. Ste
    Date: Fri, Jan 18 2008 03:44:52

    QUOTE (Xero @ Jan 17 2008, 10:38 PM) <{POST_SNAPBACK}>
    Let's just say it's a normal korean backaround 12-12,, where would I get that spin?
    Are there any vids?

    It depends on how you do it sometimes...Even though I can't do it, I think that it should spin somewhere on the middle of the finger.......
    Did you see Eriror's BackAround Fall 1.5?

  8. Xero
    Date: Fri, Jan 18 2008 03:47:24

    QUOTE (Ste @ Jan 17 2008, 10:44 PM) <{POST_SNAPBACK}>
    It depends on how you do it sometimes...Even though I can't do it, I think that it should spin somewhere on the middle of the finger.......
    Did you see Eriror's BackAround Fall 1.5?

    I'll look for it, I guess.

    EDIT: I saw it, but the beginning is a little hazy. Does anyone know if there are any vids that are up close & personal?

  9. NoRice4U
    Date: Fri, Jan 18 2008 05:54:16

    like a korean backaround? does this count?

  10. MinoR
    Date: Fri, Jan 18 2008 12:00:06

    QUOTE (NoRice4U @ Jan 18 2008, 08:54 AM) <{POST_SNAPBACK}>
    does this count?


    It's Tw Sonic Bust x6, no cont.

  11. k2thez
    Date: Fri, Jan 18 2008 14:46:10

    QUOTE (Xero @ Jan 17 2008, 10:38 PM) <{POST_SNAPBACK}>
    Let's just say it's a normal korean backaround 12-12,, where would I get that spin?
    Are there any vids?

    For the Korean bak 1.5 I think the extra rotation would occur on your first finger joint.

  12. Xero
    Date: Fri, Jan 18 2008 17:58:07

    QUOTE (NoRice4U @ Jan 18 2008, 12:54 AM) <{POST_SNAPBACK}>
    like a korean backaround? does this count?

    No, that's a korean backaround reverse x6.
    I want a korean backaround 1.5, multiple spins on a normal korean backaround

  13. Teatime
    Date: Fri, Jan 18 2008 23:26:01

    When I do a Bak 1.5, the extra spin is on top of my index finger(only slot where I can do a 1.5 bak). Down right exact position shouldn't matter too much. It can also spin on your index and thumb, like a tap reverse, it would still be fine, like Sketching said.

  14. Vall3y
    Date: Sat, Jan 19 2008 14:42:11

    that would be a good time to ask - whats the difference between backaround 1.5 and shadow reverse?

  15. Teatime
    Date: Sat, Jan 19 2008 14:44:33

    Starting position, type of hand movement/push.
    Also the place of the spin is different.
    Eso covers the difference between NeoBak and Shadow Rev on his Shadow Rev tutorial.

  16. DavidWeis
    Date: Sat, Jan 19 2008 17:43:32

    continuous Backaround 1.5s

    http://ps.davidweis.com/videos/3RevToBak.avi


    what is the record for multiple backarounds? I've seen Bak 7.0 on youtube, I can get 4 or 5 pretty often with the spin on the side of the lower index finger just above the side of the knuckle. When the spin falls into the Fulltap Reverse position there is more friction and the spin doesn't last long.

  17. mhig
    Date: Thu, Jan 24 2008 01:00:00

    fingerpass from pds
    http://www.youtube.com/watch?v=m2YtDEtz9qM

    1:04-1:09

    he does 6

  18. Aiyah
    Date: Fri, Aug 8 2008 20:34:04

    is a midbak 1.5 a neobak 1.5 23-12? huh.gif

  19. Look Into the Sun
    Date: Fri, Aug 8 2008 20:41:07

    QUOTE (Aiyah @ Aug 8 2008, 01:34 PM) <{POST_SNAPBACK}>
    is a midbak 1.5 a neobak 1.5 23-12? huh.gif

    No. A midbak 1.5 is a midbak that does an extra .5 revolution on the middle finger.

  20. pholord
    Date: Sun, Aug 10 2008 17:35:23

    it can be caught in 12 tho

  21. tylt
    Date: Sun, Aug 10 2008 21:17:08

    QUOTE (pholord @ Aug 10 2008, 10:35 AM) <{POST_SNAPBACK}>
    it can be caught in 12 tho



    Wouldnt that be a pass around? huh.gif

  22. Element
    Date: Sun, Aug 10 2008 21:31:24

    It would be, if you counted the .5 rotation in MIDBAK 1.5.
    Then it would be midbak [1.0] 23-23 ~> passaround [.5] 23-12.
    But it doesn't quite work like that, since we count it as a rotation so its called, midbak 1.5

  23. Jacobä
    Date: Sun, Aug 10 2008 22:25:02

    QUOTE (Element @ Aug 10 2008, 06:31 PM) <{POST_SNAPBACK}>
    It would be, if you counted the .5 rotation in MIDBAK 1.5.
    Then it would be midbak [1.0] 23-23 ~> passaround [.5] 23-12.
    But it doesn't quite work like that, since we count it as a rotation so its called, midbak 1.5

    Since passaround name is not recomended, i think the best name for this trick would be fingerless shadow reverse 23-12

  24. sketching
    Date: Sun, Aug 10 2008 22:31:23

    QUOTE (Element @ Aug 10 2008, 02:31 PM) <{POST_SNAPBACK}>
    It would be, if you counted the .5 rotation in MIDBAK 1.5.
    Then it would be midbak [1.0] 23-23 ~> passaround [.5] 23-12.
    But it doesn't quite work like that, since we count it as a rotation so its called, midbak 1.5

    Middlebackaround 1.5 does not go around more than 1 rotation. Middlebackaround 23-23 >~ Passaround (now just called Middlearound Reverse 0.5) 23-12 doesn't have a name.

    @Aiyah, Jacobä: Neobackaround Normal travels like a Fingerless Shadow Reverse, not going fully around anything and also traveling over the base knuckle or touching the back of the hand. Middlebackaround Normal travels once around the base of the middle finger with an extra 0.5 rotation on the finger/knuckle/back of the hand in the middle of the trick.

  25. Element
    Date: Sun, Aug 10 2008 22:33:34

    ooh okay i see where i made the mistake.