UPSB v3
Advanced Tricks / Irreversible Trick
does it exist?
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Date: Thu, May 14 2009 07:29:09
dunno if someone already posted this but... just got curious
is there really an irreversible trick? -
Date: Thu, May 14 2009 08:08:35
OHH I LOVE RIDDLES!
Is it a "reverse trick"? Because if you reverse a reverse TA you get a TA Normal!
Did I win?! DID I WIN?! -
Date: Thu, May 14 2009 09:13:13
i'm pretty sure he means a normal trick that cannot (physically) be reversed
ie. ta can be reveresed to be ta rev
as with sonic, bak, shadow, etc.
going with that, i think any trick can be reversed, but it varies in diffuculty
probably some will be seemingly impossible, but someone will figure out a way
*just came up with the idea of isonic rev* -
Date: Thu, May 14 2009 09:30:24QUOTE*just came up with the idea of isonic rev*
i think it is has already been done.
Any trick can be reversed. It may be difficult but it is not impossible. -
Date: Thu, May 14 2009 12:38:47
Jeez it was a joke, but iSonic can be reversed. Start the damn combo with the pen already hidden.
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Date: Thu, May 14 2009 13:11:40
Scissor Spin
Ext TA
Flush Sonic
I think it's not possible to reverse those. But all of them are hybrids, not tricks...
You can do iSonic Reverse, it's very easy. The same but with Sonic Rev... -
Date: Thu, May 14 2009 13:19:00
how bout bakriser? I think it doesn't have a reverse trick.
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Date: Thu, May 14 2009 13:26:48
Cause I'm restless and cant sleep
Rev Scissor Spin:
Fake Rev T1-12 -> backtap -> Passthrough 12-t1 (I guess thats what its called.)
Ext TA:
Neosonic -> Fl TA rev
Flushed Sonic:
Never Learned it.
Bakriser:
Halftap Riser -> Catch 12 -> Half a charge
Curde but, there ya go. -
Date: Thu, May 14 2009 13:52:41
leigun
not impossible but... cont pinkybak 1.5? -
Date: Thu, May 14 2009 14:27:18QUOTERev Scissor Spin:
Fake Rev T1-12 -> backtap -> Passthrough 12-t1 (I guess thats what its called.)
Ext TA:
Neosonic -> Fl TA rev
You're "mirroring" the hybrids, not reverseing them.
Bakriser:
Halftap Riser -> Catch 12 -> Half a charge
That's halftap Riser.
If you can do Bak Rev, you can do Bakriser Rev, or Bak Rev Riser (same trick)... -
Date: Thu, May 14 2009 14:30:53
how about a back rise?
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Date: Thu, May 14 2009 19:58:40
Back fall
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Date: Thu, May 14 2009 20:49:27
I can do a bakaround rise...
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Date: Fri, May 15 2009 01:31:50
How about a drop?
But really, I doubt there are any tricks that are completely impossible to reverse. -
Date: Fri, May 15 2009 01:48:38
freeman, i can reverse all of those
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Date: Fri, May 15 2009 01:50:42
can you do a rev flick? or is flick just a ta rev variation ?
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Date: Fri, May 15 2009 02:35:27QUOTE (x105m @ May 14 2009, 06:50 PM) <{POST_SNAPBACK}>can you do a rev flick? or is flick just a ta rev variation ?
techticcly isnt a flick just a variation of a halftap rev
idk.... -
Date: Fri, May 15 2009 03:07:56
this thread is getting confusing lol...
im 75% sure there's no irreversible trick but...
i just want to learn a trick so hard that it doesn't have a rev...not sure why i want to..i just do..
EDIT
-just got an idea! lol..
CAN STALLS BE REVERSED??? hahaha woooht i just thought of an irreversible trick!
i think?? haha -
Date: Fri, May 15 2009 04:06:52
A stall isn't a "moving trick" there isn't even a forward version of it...
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Date: Fri, May 15 2009 04:19:29QUOTE (shoeman6 @ May 15 2009, 12:06 AM) <{POST_SNAPBACK}>A stall isn't a "moving trick" there isn't even a forward version of it...
aww damn i thought i solved it already..hahah
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Date: Fri, May 15 2009 04:19:36
did anyone do a reverse hai tua yet...
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Date: Fri, May 15 2009 04:20:31
It depends on your definition of trick.
If you consider a drop a trick, there's your answer. (unless you rig the floor to launch the pen up or something.) -
Date: Fri, May 15 2009 05:13:41QUOTE (Pandubear @ May 15 2009, 12:20 AM) <{POST_SNAPBACK}>It depends on your definition of trick.
If you consider a drop a trick, there's your answer. (unless you rig the floor to launch the pen up or something.)
well im looking for a trick/hybrid/mini combo that cannot be reversed...except aerials and stalls.. -
Date: Fri, May 15 2009 07:13:54QUOTE (buhryan @ May 15 2009, 12:19 PM) <{POST_SNAPBACK}>did anyone do a reverse hai tua yet...
Isn't Hai Tua, TA> Handaround> FL TA? Then it's reverse is Rev. TA> Rev. Handaround> FL TA Rev. I guess.. -
Date: Fri, May 15 2009 07:26:42
reverse hai tua, whoop dee doo
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Date: Fri, May 15 2009 07:30:55
So are we talking about irreversible trick or hybrid? xD
and in hui tua rev, isn't the breakdown supposed to be FL TA Rev -> handaround rev -> TA Rev -
Date: Fri, May 15 2009 07:32:09
grrr yeah yeah
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Date: Fri, May 15 2009 08:09:11
that was filmed months ago btw i just pulled it up, that's why it doesnt match the notation perfectly, i wasnt trying for hai tua rev when i did it
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Date: Fri, May 15 2009 09:31:00
this is soo weird...i fin the rev hai tua easier than the original..i can do the rev but can't do the regular hai tua..
but that's still by luck lol..
EDIT
-i can no longer do hai tua rev...that was merely by luck...lol.. -
Date: Fri, May 15 2009 12:28:50
Hai Tua rev is awesome.....
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Date: Sat, May 16 2009 13:55:07
I would soooo love to see triangle pass rev 234.
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Date: Sat, May 16 2009 17:37:27
In my noob opinion (IMNO) there is no tricks,which can not be reversed.
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Date: Sat, May 16 2009 19:14:02
reverse KAMEHAMEHA!!!
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Date: Sat, May 16 2009 20:04:56
Is there a sidespin rev or wristaround rev?
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Date: Sat, May 16 2009 20:22:25
a sidespin rev is a fake reverse, and if you can do a wristaround why couldn't you do a reverse wristaround?
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Date: Sat, May 16 2009 20:59:28
Well I guess I understand the wristaround, but fake rev spins on top the thumb and index whereas sidespin spins on the side of the thumb. Can you really consider fake rev the reverse of sidespin?
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Date: Sat, May 16 2009 21:27:20
fake rev spins on the other side of the thumb
sidespin can easily go on top of the thumb so long as it goes back to the other side -
Date: Sat, May 16 2009 22:18:44
Shadow you missed a 0.5 spin on that rev handaround for the rev haitua.
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Date: Sat, May 16 2009 22:19:55
GRRR LEAVE SHADOW ALONE
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Date: Sun, May 17 2009 04:37:50
Technically speaking, all tricks can be done in reverse
But yeah, some of those might be a really insane and really hard to do -
Date: Sun, May 17 2009 05:02:24
A kamehameha doesn't really have a reverse because you can't catch it unless someone else is on screen. Plus no one really uses it, anyways
That's just like saying do a reverse drop. -
Date: Sun, May 17 2009 05:06:35
you're all just making up stuff with non-controllable ending slots, and that's why you can't reverse it
kamehameha 12-Wall ~ wall bounce Wall-12
wallah, kamehameha harmonic -
Date: Sun, May 17 2009 05:21:06
Video please?
I'd love to see this. -
Date: Sun, May 17 2009 05:23:40QUOTE (Shadowserpant @ May 16 2009, 10:06 PM) <{POST_SNAPBACK}>kamehameha harmonic
I'd like to see this as well. -
Date: Sun, May 17 2009 06:37:04
...there are no walls within the immediate vicinity of my vantage point.
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Date: Sun, May 17 2009 20:59:56
But a wall bounce can also be opposite of a leigun.
I wasn't aware that two tricks could share a reverse. I mean, then a leigun would be similar to a kamehameha. -
Date: Sun, May 17 2009 21:04:22
I believe the catch would be different.
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Date: Mon, May 18 2009 06:13:17
Uhm... Aren't aerial tricks irreversable?
Well, unless you have someone dropping a pen into your hand I don't think you can start a trick in the air and make it change spinning direction without touching it or having a very strong exhale.
I could be wrong. -
Date: Wed, May 20 2009 20:20:52QUOTE (Freeman @ May 14 2009, 09:27 AM) <{POST_SNAPBACK}>You're "mirroring" the hybrids, not reverseing them.
Bakriser:
Halftap Riser -> Catch 12 -> Half a charge
That's halftap Riser.
If you can do Bak Rev, you can do Bakriser Rev, or Bak Rev Riser (same trick)...
Wouldn't mirroring them be the same thing? I can see where it wouldn't be. -
Date: Wed, May 20 2009 23:58:26
Yes, all upward aerials are irreversible...
With some sort of trampoline you cud make them reversable but other than that... i don't think that really "counts" though...
You could do one with a quick hand movement to catch, it wouldn't look nice but yah, aerials can ebr eversed -
Date: Fri, May 22 2009 01:08:42
What about elbow snap? Can't reverse that, at least i don't think so.
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Date: Fri, May 22 2009 02:46:52QUOTE (Abdul R @ May 21 2009, 09:08 PM) <{POST_SNAPBACK}>What about elbow snap? Can't reverse that, at least i don't think so.
um im pretty sure throwing it into the elbow is the reverse. -
Date: Fri, May 22 2009 03:14:08
The very idea of an "irreversable"trick is pretty much impossible...
Think of what you're saying.
If something can go one way it can also go the other way... -
Date: Fri, May 22 2009 13:04:05
do leigun or kamehameha facing the sky?
LOL.
Maybe there is no irreversible trick at all... -
Date: Fri, May 22 2009 13:55:45QUOTE (Simplexã€ãƒ¾(^ã¸^)】 @ May 21 2009, 07:46 PM) <{POST_SNAPBACK}>um im pretty sure throwing it into the elbow is the reverse.
but that's no different from the roll itself
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Date: Sat, May 23 2009 09:50:20
can stalls be counted?
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Date: Mon, May 25 2009 22:12:15
The reverse of a stall would be exactly the same thing...?
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Date: Tue, May 26 2009 00:41:36
Er, Devil's Conversion Reverse anyone?
I guess Inverse Bak's possible just that it's pretty insane to perform. -
Date: Tue, May 26 2009 05:46:38QUOTE (Scandiacus @ May 26 2009, 08:41 AM) <{POST_SNAPBACK}>Er, Devil's Conversion Reverse anyone?
I guess Inverse Bak's possible just that it's pretty insane to perform.
i think Le0n has a vid of Devil's Conversion Rev on youtube...
Inverse Baks are possible.... but of course Insane... -
Date: Tue, May 26 2009 06:09:22
2nd clip, inverse bak rev -
Date: Tue, May 26 2009 22:08:59
dang shadow that was cool
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Date: Thu, May 28 2009 03:54:52
to my knowledge all tricks can proly be reved
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Date: Sat, May 30 2009 12:02:11
Presenting the irreversible trick, tipped charge! Checked the wiki... Hahahaha.
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Date: Sat, May 30 2009 23:56:08QUOTE (chrisPS @ May 30 2009, 08:02 AM) <{POST_SNAPBACK}>Presenting the irreversible trick, tipped charge! Checked the wiki... Hahahaha.
well seeing that the tipped charge only spins on one axis...it forwards and reverses itself IMO -
Date: Sun, May 31 2009 05:44:14QUOTE (KTrinh93 @ May 31 2009, 07:56 AM) <{POST_SNAPBACK}>well seeing that the tipped charge only spins on one axis...it forwards and reverses itself IMOQUOTE (UPSB Wiki @ May 31 2009, 1:42 PM)since the pen already rotates in two directions for this trick, there is currently no Reverse variation
of course.... -
Date: Sun, May 31 2009 06:00:14
No, tipped charge rev = tipped charge. That's it.
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Date: Sun, May 31 2009 06:07:37
If a drop were considered a trick...then i would like to see someone reverse it, but unless they were a Jedi I don't think it would happen.
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Date: Sun, May 31 2009 13:44:23
well.
if you consider smashing your mod into tiny bits a trick
then thats irreversable -
Date: Sun, May 31 2009 14:59:59
Neither of those are considered tricks.
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Date: Sun, May 31 2009 15:01:29QUOTE (KDH @ May 31 2009, 09:44 AM) <{POST_SNAPBACK}>well.
if you consider smashing your mod into tiny bits a trick
then thats irreversable
haha yeah or snapping ur mod in half...cept it only takes crazy ppl to do that like in the one collab i saw but i forget which one...it was a nice mod too... -
Date: Sun, May 31 2009 21:15:51
how about the basketball spin you can spin it both ways but i dont thinks its really a reverse.
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Date: Sun, May 31 2009 21:27:02
yes it is
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Date: Mon, Jun 1 2009 05:19:56
In my opinion the Tipped Charge should should be separated into Tipped Charge and Tipped Charge Reverse.
When performing a Charge(assuming you are right-handed), the tip on the inside of your hand rotates down then up in a Clockwise direction.
However when performing a Charge Reverse(assuming you are right-handed), the tip on the inside of your hand rotates up then down in a Counterclockwise direction.
This should also relate to the Tipped Charge and Tipped Charge Reverse.
When performing "Tipped" tricks that have had their conic rotations removed, the direction they "tip" should stay the same.
In a Tipped Charge the tip on the inside of your hand should first go down then up.
While in a Tipped Charge Reverse the tip on the inside of your hand should first go up then down.
Otherwise if they were to be converted back to tricks with Conic rotation the spinning directions would be different.
For example you would not perform a Sonic reverse by having the tip on the inside of your hand go down first. Otherwise it would be a Moonwalk Sonic.
Maybe I should talk to the NC. -
Date: Mon, Jun 1 2009 12:32:21QUOTE (illogitech @ May 31 2009, 02:07 PM) <{POST_SNAPBACK}>If a drop were considered a trick...then i would like to see someone reverse it, but unless they were a Jedi I don't think it would happen.
The closest thing i can find to a drop that can be considered a trick:
">
And even that has a reverse. -
Date: Tue, Jun 2 2009 06:36:14
Wow, life has lost meaning due to this revalation.
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Date: Thu, Jun 4 2009 05:17:27
i thought that trick was called a slide through or something?
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Date: Fri, Jun 5 2009 12:06:19
i'd like to see a reverse quad ext infinity >.> or any reverse ext infinity....
I cant picture wth it would look like -
Date: Sat, Jun 6 2009 03:36:45QUOTE (Muyonaise @ Jun 5 2009, 08:06 AM) <{POST_SNAPBACK}>i'd like to see a reverse quad ext infinity >.> or any reverse ext infinity....
I cant picture wth it would look like
Reverse Quadruple Extended Infinity: Pass Normal T1-12 > Wiper Normal 12 > Charge Reverse 12 > Pass Normal 12-23 > Wiper Normal 23 > Charge Reverse 23 > Pass Normal 23-34 > Wiper Normal 34 > Charge Reverse 34 > Pass Normal 34-T4 > Wiper Normal T4 > Charge Reverse T4 > Pass Reverse T4-34 > Wiper Normal 34 > Pass Reverse 34-23 > Wiper Normal 23 > Pass Reverse 23-12 > Wiper Normal 12 > Pass Reverse 12-T1 > Wiper Normal T1
From the wiki.
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Date: Sat, Jun 6 2009 05:49:34
how is continuous thumbaround(not flta) reversed?
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Date: Sat, Jun 6 2009 05:55:53
continuous reverse thumbaround...
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Date: Sat, Jun 6 2009 09:43:18
so guys...
after reading the opinions..
do we consider tipped charge to be irreversible? or still reversible? -
Date: Sat, Jun 6 2009 11:23:37
isnt tipped charge a harmonic?
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Date: Sun, Jun 14 2009 00:27:46
wattabout reverse teleport catch the reverse of a catch is a throw, so do u hav to whip ur arm foward and throw the pen, or does it not exist
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Date: Sun, Jun 14 2009 11:13:42QUOTE (superspinner16 @ Jun 14 2009, 08:27 AM) <{POST_SNAPBACK}>wattabout reverse teleport catch the reverse of a catch is a throw, so do u hav to whip ur arm foward and throw the pen, or does it not exist
I haven't thought of starting a combo with reverse teleport catch. So, if there's a teleport catch, then I think there is a reverse too. I would just look funny doing it though. -
Date: Sun, Jun 14 2009 20:54:44
i still think if you are creative and just train your hand you can do things you cant imagine without training.
to help my point there are people who lost their hands and they can do the same things with their feet as we do with our hands.
so if you train you can do anything
but maybe there are some kind of catapult trick like how do you reverse the leigun? any vids on that one? -
Date: Sun, Jun 21 2009 21:08:31
is there a reverse arm roll since arm roll goes up and down, how do u reverse it
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Date: Mon, Jun 22 2009 08:51:57
I guess it isnt going up and down?
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Date: Mon, Jun 22 2009 12:51:45
No Tricks Is Irreversible,All u have to do is do the trick,video it,and replay it from the back.Thats a reverse Technically, -.-
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Date: Sun, Oct 18 2009 02:32:31QUOTE (Freeman @ May 14 2009, 09:11 AM) <{POST_SNAPBACK}>Scissor Spin
Ext TA
Flush Sonic
I think it's not possible to reverse those. But all of them are hybrids, not tricks...
You can do iSonic Reverse, it's very easy. The same but with Sonic Rev...
for ta ex reverse,yes you can its bak 0.5 ~ FLTA reverse -
Date: Sun, Oct 18 2009 02:59:06
thats a fl ext. ta rev
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Date: Sun, Oct 18 2009 03:50:06
gahh i dont feel like having this argument again T_T
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Date: Mon, Oct 19 2009 20:11:13
Tipped Charge. Do I win?
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Date: Fri, Oct 23 2009 10:38:31QUOTE (Freeman @ May 14 2009, 09:11 AM) <{POST_SNAPBACK}>Scissor Spin
Ext TA
Flush Sonic
I think it's not possible to reverse those. But all of them are hybrids, not tricks...
You can do iSonic Reverse, it's very easy. The same but with Sonic Rev...
Scissor spin can, in fact, be reversed. What I do is interrupted trick notation; so, Inverted Sonic 34-13 -> Pass 13-top of forefinger and thumb. This causes the pen to spin clockwise (right handers) on the scissor spin position -
Date: Sat, Oct 24 2009 00:19:32
I think the only irreversible tricks are those that the reverse are the same of the trick..
Confuse?
Ex: Tipped charge - If you record it and play the reverse, it is the same thing.. -
Date: Sat, Oct 24 2009 00:47:21
wat about basket ball spin?
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Date: Sat, Oct 24 2009 01:04:25
rev. basketball spin
a lot of these proposed tricks (ex. sticking the pen into your butt) are retarded -
Date: Sat, Oct 24 2009 02:07:26QUOTE (~L~ @ Oct 23 2009, 07:19 PM) <{POST_SNAPBACK}>I think the only irreversible tricks are those that the reverse are the same of the trick..
Confuse?
Ex: Tipped charge - If you record it and play the reverse, it is the same thing..
That's what I just said...
So yes, I do win
:] -
Date: Fri, Nov 6 2009 20:30:22
i think that its always possible to reverse it but some will be so hard ppl wont do it! :
-flush sonic
-devils around
-devils sonic
-t1-12 shadow
these tricks ar unbelivebaly hard to reverse but i think it can be done! -
Date: Fri, Nov 6 2009 21:23:13
a Flush Sonic Reverse has to be very difficult.
Devil's Sonic/Around Reverse are easy, same with Shadow Rev T1-12
But all of them are possible (but I have doubts with the Flush Sonic Reverse) -
Date: Sat, Nov 7 2009 07:42:04
Tipped charge is a harmonic, or it should be.
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Date: Sat, Nov 7 2009 08:04:58QUOTE (ScaringChildren @ Nov 7 2009, 03:42 PM) <{POST_SNAPBACK}>Tipped charge is a harmonic, or it should be.
Why is it a harmonic? -
Date: Thu, Dec 10 2009 05:52:37QUOTE (Freeman @ Nov 6 2009, 01:23 PM) <{POST_SNAPBACK}>a Flush Sonic Reverse has to be very difficult.
Devil's Sonic/Around Reverse are easy, same with Shadow Rev T1-12
But all of them are possible (but I have doubts with the Flush Sonic Reverse)
I can do Cont. Flush Sonic Still Rev. 23-23 x3 .
I call it Flush Sonic Still because there's a variant which I think is written as follows:
Sonic Normal 1.0 34-23 ~> Inverse Sonic Normal 1.0 24-12 ~> Pass Normal (?) 0.5 14-23
That variant of the Flush Sonic can be used for the Flush Sonic Rise! 0.o
And my guess:
Devil's Sonic Rev. = NeoBak 1.5 12-12 ~> Pass Normal 0.5 12-23 ~> Charge Reverse 1.0 23
Devil's Around Rev. = MidBak 1.0 23-12 -> Pass Normal 0.5 12-23 ~> Charge Reverse 1.0 23 -
Date: Sun, Dec 13 2009 04:09:27
stalls?
devil stall copper stall blah blah
can they be reversed? -
Date: Tue, Dec 15 2009 00:37:57QUOTE (zuolin @ Dec 12 2009, 10:09 PM) <{POST_SNAPBACK}>stalls?
devil stall copper stall blah blah
can they be reversed?
previous posts don't count stalls or aerials.
Answer:
Any trick can technically be reversed.
I think the problem is that we discount any thing that can be reversed.
So maybe the answer is how the trick is preformed
ex. If I do a thumb around (normal or reverse) and I catch in a clenched fist because it almost fell, there is no way on gods earth that I am going to be able to get it around my thumb again. Every trick created in pen twirling was made to be built upon, no tricks but leigun or stalls were made to be single tricks.
So the answer is to develop a trick that cant be built upon. And since there are probably around 100 positions to start any particular trick and/or combo no one will ever make a decent trick that isn't reversible.
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Date: Wed, Dec 16 2009 10:04:11
i don't get it
stalls can't be reversed right? -
Date: Wed, Dec 16 2009 10:33:21
You can't reverse a catch...
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Date: Wed, Dec 16 2009 11:39:22
does turning your hand in the other direction when doing a stall counted as a stall reverse?
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Date: Wed, Dec 16 2009 11:43:07
Inverse surely.