UPSB v3
Tricks & Combos / [topic][1.26.3] Combo Generation
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Date: Thu, Jan 14 2010 06:31:27
This topic will deal with topic generation, the idea of creating a combo from scratch.
I have written a small Java program: http://upsb.info/gen/combo-generator-b4.zip
read the readme
some features i will add:1- ability to specify flexible slots (Sonic X-X, X = {12,23,34}) to make it easier to add tricks.2- ability to assign weight to different combos/tricks (so that are used more often)3- Graphic interface
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right now I have a few files: base.txt (which contains single tricks), simple.txt (contains some simple minicombos), korean.txt (contains some korean style combos), eriror (contains some combos eriror likes to use).
when you start the program, simply import all the text files you want (one after the other) and you'll be able to generate combos from that style. so if you want eriror like combos, import basic+eriror. if you want korean basic+korean. if you want a mix basic+korean+eriror+base.
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so what I need now is more tricks in the base.txt file: open it up with a text editor and add tricks to it. the format is:
breakdown of the trick|starting slot|ending slot|number of trick
add more lines to it, upload your file on pastebin.com and post here
what I also need is breakdowns of minicombos of various styles. for example, more korean minicombos, japanese minicombos, thai minicombos, etc. make a seperate file for each of them and upload to pastebin.com
thanks
here's a sample combo it generated:
Spoiler: -
Date: Thu, Jan 14 2010 07:25:15
Can it account for positioning of the pen? Because it seems like it would be awkward to do "neobackaround 12-23 > reverse sonic 23-34 > backaround 34-34 >" unless you ended the neobackaround with most of the pen on the palm down side of your hand....
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Date: Thu, Jan 14 2010 07:30:42
no, it has no intelligence, it bases itself on fingerslots alone, but trying to do a combo like that might be good training because normally you dont think of doing it
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Date: Fri, Jan 15 2010 15:47:48
major update!!
the generator now has a graphical interface! Read the readme! http://upsb.info/gen/combo-generator-b3.zip
When you import files, you can select multiple files and import all of them at once, convenient! (files are in data folder)
I still need many more breakdowns and single tricks, send them to me or post them here
example combo:
Spoiler: -
Date: Fri, Jan 15 2010 20:18:31
I tested the adding tricks function, by adding multiple fingerslots for both starting and ending of a Sonic.
Then I generated a combo and it became this:
Sonic 23-34 > Sonic 34-23 > Sonic 23-23 > Sonic 23-12
We see that one Sonic is incorrect, is there any possible way to fix that, to restrict the possible fingerslots? -
Date: Fri, Jan 15 2010 20:20:15
if you added
sonic with starting slot 12,23,34 and ending slot 12,23,34
it means any pair is valid, including 12-12, 23-23, 34-34
in reality you should have added
sonic 34 12,23
sonic 23 12,34
sonic 12 23,34
look at my files for examples:
http://upsb.info/gen/combo-generator/data/ -
Date: Fri, Jan 15 2010 20:22:52
you have the arounds specified for each fingers but not backarounds, like backaround 34-34 could either spin around the ring finger or pinky finger. It seems to be able to recognize it for normal arounds though
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Date: Fri, Jan 15 2010 20:26:26QUOTE (Awesome @ Jan 15 2010, 03:22 PM) <{POST_SNAPBACK}>you have the arounds specified for each fingers but not backarounds, like backaround 34-34 could either spin around the ring finger or pinky finger. It seems to be able to recognize it for normal arounds though
im pretty sure backaround default is ring finger, pinky one is pinkybackaround. -
Date: Fri, Jan 15 2010 20:33:15QUOTE (Zombo @ Jan 15 2010, 03:26 PM) <{POST_SNAPBACK}>im pretty sure backaround default is ring finger, pinky one is pinkybackaround.
Oh if thats the case then nevermind -
Date: Wed, Jan 20 2010 06:56:54
major update: http://www.upsb.info/gen/combo-generator-b4.zip
you can now filter tricks for generation.
in view list you can add and remove tricks that will only be used.
if you add a trick multiple times, it is more likely to be generated.
my next step is the ability to export the selected list
+
add structure in combos. -
Date: Thu, Jan 21 2010 16:49:47
Someone finally did it! http://www.upsb.info/forum/index.php?showtopic=7760
QUOTE[1] Just how linkable that combo will be is questionable. It might be good if you can keep sections of a combo and re-generate others. For instance, 'keep tricks 1-9 & 15-21'. The generator then keeps these tricks and generates again the tricks 10-14.
Is that possible?
Really great work Zombo! -
Date: Thu, Jan 21 2010 17:11:25
that is a feature i considere implementing