UPSB v3

Battlezone / Fastest ThumbAround Competition!

  1. Guitrum
    Date: Tue, May 13 2008 05:38:40

    Here is the Fastest ThumbAround Competition! Basically, the first 10 people who say /in will send in the youtube url of them doing the fastest thumbaround that they can do. when all 10 are recieved, they will be posted in the first post and will be given a week to be voted upon. if any ties occur at the end, those people will send in new videos of their thumbarounds (hopefully better) and those will be voted upon. The winner will be crowned, "Fastest TAer"!

    if you want to do this, get your (/in) quick!!!

  2. K4S
    Date: Tue, May 13 2008 05:42:03

    People can easily speed up their videos and the competition should be based on something like who can do 5 TA's the fastest instead of just 1, but that's just my opinion.

  3. Rorix
    Date: Tue, May 13 2008 06:05:09

    Measuring the time of one Thumbaround doesn't seem practical, it's too short. And doing multiple thumbaround make bring your speed of repositioning into the competition too. And there's that issue of speeding up videos too.

  4. tomohiro
    Date: Tue, May 13 2008 06:16:25

    you can also do like fastest bakfall contest but eriror will pwn mellow.gif

  5. sadi teh pirate
    Date: Tue, May 13 2008 06:30:54

    i think a "trick" competition w/ an un-regular trick would be nice..

  6. dust_kid
    Date: Tue, May 13 2008 06:56:35

    Fastest Fake Double might be more interesting.

  7. WhiteFang
    Date: Tue, May 13 2008 06:59:31

    wow..wtf. i was planning to make a thread just like this.. except.. mine's kinda different..

  8. sangara
    Date: Tue, May 13 2008 22:44:15

    it should be like fastest Double TA. That would be more practical.

  9. Tama
    Date: Tue, May 13 2008 23:02:25

    QUOTE (sangara @ May 13 2008, 06:44 PM) <{POST_SNAPBACK}>
    it should be like fastest Double TA. That would be more practical.

    A little more practical would be a continuous move....
    For example... the fastest TA Harmonic 10x?